In Diablo and Diablo II, causing a high degree of damage to a player or monster in one hit can cause a "micro-Stun", causing their hit recovery animation to play. Most powerful enemies and Bosses are generally either highly resistant or immune to Stun. It is often used by players against single enemies, but can be used by monsters too: a player cornered and suffering many blows per second is a very easy prey. Some passive effects will still work, and certain skills can even be activated while Stunned, but generally, the target will remain completely helpless and vulnerable to attack.Ĭontinuously stunning the same target and keeping it under control without giving it a chance to recover is known as Stunlock. The general concept is completely paralyzing the target, preventing them from movement, attacking, using abilities and activating skills for a short time. Paralysis) is en element of gameplay and a type of Crowd Control effect, usable by both players and monsters. For the Barbarian skill of the same name, see Stun (Skill).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |